![]() But what does that look like? How do you create a seemingly unique enterprise out of fundamentally unoriginal ideas?įive years ago, Respawn Entertainment answered this question. The title can justify its own existence outside of the player’s desire for games reminiscent of their favorite films. If everything around a game’s tropes is done well enough (and, in some cases, innovates through gameplay), then the whole experience can be truly mesmerizing. What helps a game stand out from the pack isn’t just a combination of tight mechanics, technical execution, and good production value, but also clear narrative through-lines and thematic consistency. And despite many AAA studios targeting more narratively mature and creative experiences, frequently those titles amount to interactive cinema based on clichés rather than truly original works. Whether you’re adventuring through a haunted house, saving the princess from a dragon, or seeking to stave off an impending zombie apocalypse, players often find themselves using a controller to express how they’d navigate scenarios taken from other forms of popular media. Standing Out From the Packįor better or worse, popular video games tend to rely on tropes to tell their stories. After taking a look at Donkey Kong Country 2 and the Xbox 360, The Punished Backlog sets its eyes on a more recent masterpiece: the Titanfall 2 campaign. and other gear go back online.Welcome to the latest post in our “Punished Hall of Fame” series, where we celebrate our favorite games (and consoles) throughout the history of the medium. Weaknesses: His equipment (excluding firearms and throwables) is not resilient to electrical overload, when damaged by shock, it can take several seconds to have his H.U.D. Intelligence: High (Skilled in multiple weapons, and Titan piloting) Data Knife, a dagger with the ability to hack electronic devices such as Spectres to fight on the Pilot's side, and to hack computers and turrets.Jet pack (known as a jumpkit) for mid-air/wall jumps.Stamina: Extremely high (he can sprint for seemingly endless periods of time, wall run, and jump with ease over the course of entire battles) Lifting Strength: At least Class 1 (Can tear off entire sections of metal plates from Titans with their bare hands to create exposed areas on a Titan's chassis, easily break necks, which require forces exceeding 1250 lbs, and constantly carry around more than their own body weight in equipment)ĭurability: Small Building level (Can survive 100 meter falls, explosive blasts at point blank, and shrugs off most bullets, even survive certain Titan weaponry) Speed: Superhuman movement speed (Can travel at speeds up to 100km/h), Subsonic reactions and combat speed (Comparable to other Pilots) Up to Building level with Anti-Titan weapons (Could harm titans). Capable of quickly healing after being riddled with bullets and energy projectiles, set aflame, or taking damage from explosives), Summoning (Can summon a titan), Explosion Manipulation, Hacking with the Data Knife, Surface Scaling, Skilled hand to hand combatantĪttack Potency: Small Building level (Should be comparable to other Pilots). Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses, Invisibility and Stealth Mastery (Can turn invisble and sneak up on enemies), Weapon Mastery, Energy Projection, Electricity Manipulation (With Thunderbolt), Fire Manipulation (With firestar), Gravity Manipulation (With gravity star), Regeneration (Mid-Low. At least 8-C with BT-7274Īge: Unknown, likely in his 20's or early 30'sĬlassification: Militia Soldier, Rifleman, Titan Pilot He stands with the Militia against the IMS, the two strongest factions in the Frontier. As the main and playable protagonist of Titanfall 2, Rifleman Jack Cooper forms a bond with his Titan, BT-7274, in the game's campaign, where he and his new ally must complete their mission that could save multiple worlds in the frontier from destruction.
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